Lights(getting there)! Camera(almost!) Action(Not yet)

So, I ended up re-writing the rendering functions, it took some time but the engine is now a lot more efficient, i’m pretty sure i’ll end up re-writing it again at some point but since this is mainly a learning exercise I am not too worried.

I have light, not entirely finished but they are getting there, having some issue with some normals, but makes for some cool effects. The mouse input is getting there, you can now turn around using the mouse but there is no up and down movement yet.

As for other things, the level format hasn’t been worked on yet and anything above that(enemies, light position(currently hardcoded), items etc.) will have to wait. Enjoy the new screenie and I will keep you updated.

darkened hallway - fps engine

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